protonscr

Space Engineers 2

appid 1133870 2 threads, 1 open 14 comments last activity 2026-07-07
Latest maintainer comment · kisak-valve · 2026-01-05 · #8859
Hello @quonic, that reads like something that should also be mentioned to your video driver vendor if it hasn't been already.
Threads

Space Engineers 2 proton open

#8859 · 7 comments · opened 2025-06-27 · last comment 2026-01-05 by quonic

Space Engineers 2 - Title crashes during launch on Intel / Lunar Lake. vkd3d closed

#2667 · 7 comments · opened 2025-10-21 · last comment 2026-07-07 by ZereoX
Recent activity
  • I re-tested this on mesa-git (https://gitlab.freedesktop.org/mesa/mesa/-/commit/19a58c4b4f5f83e2a16c768ec1afe2011ee76460) and can confirm the issue is also resolved on setup. Thanks @codecnotsupported.
  • The game launches, with the support of `VK_EXT_device_generated_commands` in the main branch of mesa. https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31384 This feature will get added in Mesa 26.2 which is expe...
  • quonic · 2026-01-05 · Space Engineers 2
    @kisak-valve I just looked and there are plenty of bug reports related to my video driver vendor with other games. Marvel Rivals also had a similar issue back in Jan 2025, but has since been fixed by the game devs or Mes...
  • kisak-valvemaintainer · 2026-01-05 · Space Engineers 2
    Hello @quonic, that reads like something that should also be mentioned to your video driver vendor if it hasn't been already.
  • quonic · 2026-01-05 · Space Engineers 2
    # Compatibility Report - Name of the game with compatibility issues: Space Engineers 2 - Steam AppID of the game: 1133870 ## System Information - GPU: AMD Radeon RX 7900 XTX - Video driver version: Mesa 25.2.7 - Kernel v...
  • I think vkd3d, requires `VK_EXT_device_generated_commands` to be supported on ANV/LNL in Mesa. I don't think this is a vkd3d/proton issue. https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31384/
  • kisak-valvemaintainer · 2025-12-03 · Space Engineers 2
    [Space Engineers 2] Persistent launch crash due to Fsync/RT priority conflict on Arch Linux/NVIDIA Issue transferred from https://github.com/ValveSoftware/Proton/issues/9276. @C10udN9n3 posted on 2025-12-03T04:11:10: # C...
  • Red007Master · 2025-12-02 · Space Engineers 2
    What is interesting - I can't reproduce it, I just started SE2 with `DOTNET_ROOT=/usr/bin/dotnet ... %command%` but it still works perfectly fine. Maybe it's some layered problem? Can't somebody who DON'T have this probl...

Proton versions over time

Launch lines, newest first

RADV_DEBUG=hang,allbos DOTNET_ROOT="" DXVK_NVAPI_ALLOW_OTHER_DRIVERS=1 PROTON_ENABLE_NVAPI=1 PROTON_ENABLE_WAYLAND=1 gamemoderun %command%
DOTNET_ROOT="" %command%