Hello @RobVerduijn, looking at your Proton log, `err: DxvkAdapter: Failed to create device, retrying without CUDA interop extensions` looks interesting. That combined with `Enabled nvapi for the following titles:` `Icarus` in https://github.com/ValveSoftware/Proton/wiki/Changelog#80-4 reads like some nvapi functionality needs CUDA bits to work but CUDA isn't included with your video driver install...
> Replying to https://github.com/ValveSoftware/Proton/issues/5465#issuecomment-4105908578 Thanks for the feedback, it's valid. After testing with only PROTON_USE_WINED3D=0, the game works correctly. The cursor confinemen...
> > RADV_PERFTEST=gpl,aco,nggc,sam VKD3D_CONFIG=spirv,native_swapchain VKD3D_FEATURE_LEVEL=12_1 PROTON_USE_WINED3D=0 %command% > > Interesting, did you know that only the PROTON_USE_WINED3D option is mentioned in the [Ru...
> RADV_PERFTEST=gpl,aco,nggc,sam VKD3D_CONFIG=spirv,native_swapchain VKD3D_FEATURE_LEVEL=12_1 PROTON_USE_WINED3D=0 %command% Interesting, did you know that only the PROTON_USE_WINED3D option is mentioned in the [Runtime ...
Game runs fine with an Radeon 7900 XTX on Proton Experimental. My first launch was a little funky but after running the auto graphics setting, I was able to get between 100-144 frames w/ FreeSync and pretty high settings...
3070 Ti. I get 1 FPS. Literally, on DX11. It's not ray-tracing. I have DLSS on performance, not quality. It slows down not just the game, but my entire screen rendering. It is absolutely unplayable. Switching to Glorious...
I have RTX 3060 12GB. Most of my settings are at low, including textures. The game still manages to eat 11.5GB of VRAM even with DLSS Performance. I can play the game at higher settings actually, but this VRAM thing eats...
After several tweaks i manage to get a somewhat "playable" state. Some of them mentioned in this thread. Using DLSS Performance/Ultra performance makes things less unplayable and FSR Mas Quality makes it even better. How...