When I tested on 6.18.7-arch1-1 with RX 7600, GPU utilization was always at 99-100%. With RX 6800 it could get down below 60% in those parts, though still not as extreme as in those examples. I did some profiling to see ...
> [@alosarjos](https://github.com/alosarjos) I saw something similar, albeit with a smaller hit, when playing through chapter 1 and getting to chapter 2. But after restarting the game the problem didn't manifest again, o...
@alosarjos I saw something similar, albeit with a smaller hit, when playing through chapter 1 and getting to chapter 2. But after restarting the game the problem didn't manifest again, out of curiosity, do you notice the...
Arch Linux Gnome on Wayland Mesa 25.3.3 AMD 7800 XT I'm seeing these random bottlenecks. Where by just moving a bit the camera, somehow the GPU can't reach 100% usage. I have always enabled shader cache and background sh...
So a thought occurred to me, and I remembered I had disabled shader pre caching before. I just enabled it, and that seemed to fix it! Tested gameplay for several minutes no issue. Not sure exactly what caused it, but sim...
I appreciate the response! So I just tested launching it with VKD3D_CONFIG=nodxr and the same thing happened. My stack ulimit appears to be 8192, I haven't messed with that so I don't think it's overly small. As far as I...