I was able to get the game running again on 1.0.5.0 by setting to true both `bHardwareRayTracing` and `bHardwareRayTracedShadows` in `~/.steam/steam/steamapps/compatdata/1449110/pfx/drive_c/users/steamuser/AppData/Local/...
> Are you able to test if disabling dlss helps? If it can't be done in the game config you can force off nvapi by launching with `PROTON_DISABLE_NVAPI=1 %command%` Same results disabling upscalers from the config file an...
>and we shouldn't need to have it enabled to play the game anyways Of course, no one is saying that, it was a workaround. Haven't tested this update last week but Exeperimental allowed me to boot the game. https://github...
Are you able to test if disabling dlss helps? If it can't be done in the game config you can force off nvapi by launching with `PROTON_DISABLE_NVAPI=1 %command%`
From update 1.0.5.0, I am no longer able to workaround this issue by enabling hardware ray tracing (and we shouldn't need to have it enabled to play the game anyways). I'm entirely unable to play the game now, as it free...
Hi Everyone, > Try setting "bHardwareRayTracing=True" in the game's config file, for some reason RT off breaks it This worked, and I have been able to play without many issues, Only 1 crash so far in 10+ hours of gamepla...
Maybe it's not exactly the same problem: I can start the game, see the shader compilation but as soon as I configure brightness the game freezes. Relaunching the game won't get past a black screen (or the first logo). To...