> @Micronetic I believe the low-resolution textures you're seeing are a result of the variable rate shading setting. This is a setting designed to increase performance on high pixel-density displays by rendering less imp...
@Micronetic I believe the low-resolution textures you're seeing are a result of the variable rate shading setting. This is a setting designed to increase performance on high pixel-density displays by rendering less impor...
Looks like there was a Proton Experimental update because the game starts without problems, the only thing which looks weird are the low graphics on the walls. Screenshots  But it look...
Josh and I tested that and it doesn't work yet, but TKG has already put out a new one that we haven't tested. What did work was self-compiling vkd3d-proton using dxvk-tools, then manually replace the dx12 dlls in proton ...