Civilization 4 Issue transferred from https://github.com/ValveSoftware/Proton/issues/7058. @williamodavis posted on 2023-08-29T23:18:08: # Compatibility Report - Name of the game with compatibility issues: Sid Meiers Civilization 4 and all DLCs - Steam AppID of the game: ? ## System Information - GPU: Integrated Intel UHD Graphics - Video driver version: No clue - Kernel version: no clue - Link to...
Looks like the random crashes in [the above comment](https://github.com/ValveSoftware/Proton/issues/4547#issuecomment-2181350603) is either somewhere in DXVK or NVIDIA's Vulkan support. It doesn't happen if I force-disab...
Revisiting this thread, this time it's random crashes happening every so often with Proton 9 on NVIDIA. ## System Information - GPU: RTX A2000 (same chip as RTX 3050/3060) - Video driver version: NVIDIA 550.67 - Kernel v...
Just checked in on the mouse input in Civilization 4 and all the DLCs again, and it all works again. I dont know if it was something you did or if it just happened accidentally, but this issue has been resolved. Just let...
Civilization 4 Issue transferred from https://github.com/ValveSoftware/Proton/issues/7058. @williamodavis posted on 2023-08-29T23:18:08: # Compatibility Report - Name of the game with compatibility issues: Sid Meiers Civ...
> missing or improperly implemented functions in wine's msxml3 implementation. Yes, in order to run the "We the People" mod (or "Religions and Revolutions" or "The Authentic Colonization" mod, which this mod is based on)...
The issue with the map disappearing when "centering the map" on the globe is due to some missing or improperly implemented functions in wine's msxml3 implementation. I can confirm this with an AB test only adding the msx...
Looks like the problem is kernelbase.dll being a symlink, which is not supported in NTFS. Lemme try creating the pfx in an EXT4 partition. Update: Nope, even after moving the game to the Steam library on my home folder (...