protonscr

Onmyoji in the Otherworld: Sayaka's Story

appid 1746130 1 threads, 0 open 11 comments last activity 2023-11-30
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Onmyoji in the Otherworld: Sayaka's Story proton closed

#6490 · 11 comments · opened 2023-01-29 · last comment 2023-11-30 by waspennator
Recent activity
  • waspennator · 2023-11-30 · Onmyoji in the Otherworld: Sayaka's Story
    Fixes have made their way into proton Experimental proper, so I guess this is resolved for now.
  • waspennator · 2023-11-21 · Onmyoji in the Otherworld: Sayaka's Story
    Hello again, opted into the bleeding-edge branch for Proton Experimental and I can confirm not only is the audio working again, but all the graphics seem to be looking correct too! Screenshots from deck with bleeding edg...
  • This should hopefully work better now WRT all the mentioned glitches with the just updated Proton Experimental [bleeding-edge] branch. UPDATE: out of the box, without any manual installs; not sure about the whole game bu...
  • waspennator · 2023-11-16 · Onmyoji in the Otherworld: Sayaka's Story
    Broken text boxes do show up on 8.0-6, so those were not introduced by Experimental
  • waspennator · 2023-11-16 · Onmyoji in the Otherworld: Sayaka's Story
    > @waspennator Thank you for the heads up about the audio regression in experimental! Do you happen to know if the exit game text boxes have always been messed up on the steam deck or if they used to be correct? I origin...
  • @waspennator Thank you for the heads up about the audio regression in experimental! Do you happen to know if the exit game text boxes have always been messed up on the steam deck or if they used to be correct? I original...
  • waspennator · 2023-11-16 · Onmyoji in the Otherworld: Sayaka's Story
    Graphics are still broken on latest Experimental, but a new regression has emerged too. The game is now dead silent on the latest Experimental build compared to 8.0-4. Also noticed certain text boxes when trying to exit ...
  • waspennator · 2023-02-01 · Onmyoji in the Otherworld: Sayaka's Story
    Testing it out on windows again, apparently it requires MSVCP110.dll to boot properly, otherwise what's already been said. it looks perfectly fine on Windows with DXVK

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