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Wolfenstein: Enemy Territory

appid 1873030 1 threads, 1 open 5 comments last activity 2025-04-20
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Wolfenstein: Enemy Territory proton open 1 matching

#8621 · 5 comments · opened 2025-04-20 · last comment 2025-04-20 by tojestzart
comment by GloriousEggroll · 2025-04-20 · view · github
... you could also try running it through zink -- which would force OpenGL to Vulkan translation: `MESA_LOADER_DRIVER_OVERRIDE=zink %command%`
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  • tojestzart · 2025-04-20 · Wolfenstein: Enemy Territory
    @kisak-valve @GloriousEggroll ok i realized whats the problem my screen is ` dimensions: 1920x1080 pixels (508x286 millimeters)` BOE NV156FHM‑N4G 15,6 screen i was setting out of scale 1600 * 1200 resolution, so game was...
  • tojestzart · 2025-04-20 · Wolfenstein: Enemy Territory
    @GloriousEggroll `GLW_StartOpenGL() - could not load OpenGL subsystem` - forcing zink, nvidia-smi saying game its started under nvidia, but after resolution change its same result
  • GloriousEggroll · 2025-04-20 · Wolfenstein: Enemy Territory
    It could also be a mesa opengl issue specific to that iGPU model. If you still want to make it use your iGPU without using Nvidia you could also try running it through zink -- which would force OpenGL to Vulkan translati...
  • tojestzart · 2025-04-20 · Wolfenstein: Enemy Territory
    ryzen 5 5600H card : cezanne C6 (edited)
  • GloriousEggroll · 2025-04-20 · Wolfenstein: Enemy Territory
    Runs fine on AMD here. Problem is it's an OpenGL game and therefore it defaults to trying to use your iGPU, proven here: [code] unlike DirectX games being translated to vulkan, OpenGL games DO NOT default to the dGPU. Wh...

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MESA_LOADER_DRIVER_OVERRIDE=zink %command%
__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia %command%

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