protonscr

Vindictus

appid 212160 1 threads, 1 open 3 comments last activity 2023-06-07
Latest maintainer comment · kisak-valve · 2023-06-07 · #6831
I expect that d3dcompiler in Proton is backed by vkd3d/vkd3d-shader (https://gitlab.winehq.org/wine/vkd3d/-/tree/master/libs/vkd3d-shader), which is a separate component (and upstream project) from VKD3D-Proton that gets used to translate the D3D12 render path to Vulkan.
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Vindictus proton open

#6831 · 3 comments · opened 2023-06-07 · last comment 2023-06-07 by kisak-valve
Recent activity
  • kisak-valvemaintainer · 2023-06-07 · Vindictus
    I expect that d3dcompiler in Proton is backed by vkd3d/vkd3d-shader (https://gitlab.winehq.org/wine/vkd3d/-/tree/master/libs/vkd3d-shader), which is a separate component (and upstream project) from VKD3D-Proton that gets...
  • urbenlegend · 2023-06-07 · Vindictus
    Hmm, interesting that it's using vkd3d though, I thought DX11 was supposed to be using DXVK?
  • kisak-valvemaintainer · 2023-06-07 · Vindictus
    Hello @urbenlegend, these look like some lines of interest from your Proton log: [code] This is immediately followed by an access violation (c0000005).

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