protonscr

Warhammer 40,000: Space Marine 2

appid 2183900 2 threads, 2 open 226 comments last activity 2026-10-28
Latest maintainer comment · kisak-valve · 2026-10-03 · #8072
In general, any changes that can go to upstream wine, should go upstream first, and https://gitlab.winehq.org/wine/wine/-/wikis/Developer-FAQ#can-i-contribute-code-generated-by-a-large-language-model-llm-tool should be taken into consideration while doing that. Over time, we want the difference between upstream wine and Proton to shrink, so that Proton remains maintainable.
Threads

Warhammer 40,000: Space Marine 2 proton open

#8072 · 226 comments · opened 2024-09-05 · last comment 2026-10-28 by jegglest

Space Marine 2: crash from unimplemented ID3D12DeviceRemovedExtendedData1 vkd3d open

#3206 · 0 comments · opened 2026-08-08 ·
Recent activity
  • jegglest · 2026-10-28 · Warhammer 40,000: Space Marine 2
    Presumably, now that SteamOS 3.9 is stable and uses the 7.2 kernel, a lot more people should be running into this problem.
  • defaultuser321 · 2026-10-23 · Warhammer 40,000: Space Marine 2
    I've played the game for 2 weeks straight without single hiccup.
  • dlpnd · 2026-10-12 · Warhammer 40,000: Space Marine 2
    @jegglest confirming, using `proton-je`, game did not crash once in the last 14 hours
  • jegglest · 2026-10-11 · Warhammer 40,000: Space Marine 2
    There is a new build: `proton-je-11.0-20261001-3`, the patches had a regression which showed up when I played Foundry for a little bit. Grab the new build, or update your own locally patched proton: https://github.com/je...
  • PrimeAesthetic · 2026-10-10 · Warhammer 40,000: Space Marine 2
    Just wanted to say Thank you, the fix absolutely fixed the SM2 crashing bug for me. You guys are doing god's work and for the emperor! :)
  • jegglest · 2026-10-09 · Warhammer 40,000: Space Marine 2
    @Erfboom thanks! Yeah, any feedback on any games is great, even if the feedback is, no perceivable effect.
  • Erfboom · 2026-10-08 · Warhammer 40,000: Space Marine 2
    @jegglest I can also help with testing. I added your patches to proton GE lastest, compiled, and ran briefly with Control Resonance and it did not cure my crash on an rtx3080 that pyroveil fixes which most likely means i...
  • jegglest · 2026-10-08 · Warhammer 40,000: Space Marine 2
    @defaultuser321 yes, that would be great! I'm quite confident the patches fix space marine 2. What I'm most interested in is if anyone can find a game that the patches break. proton-je now has FSR 4 support. @Jpokul it w...

Proton versions over time

Launch lines, newest first

ENABLE_LAYER_MESA_ANTI_LAG=1 PROTON_FSR4_UPGRADE=1 PROTON_MLFG_UPGRADE=1 mesa_glthread=true WINE_VK_USE_SYNC2=1 WINE_SYNC_USE_FUTEX_WAITV=1 %command% -skip-launcher
ENABLE_VKBASALT=1 PROTON_FSR4_RDNA3_UPGRADE=1 PROTON_DISCORD_BRIDGE=1 LOW_LATENCY_LAYER=1 PROTON_LOG=1 gamemoderun %command%
gamescope -W 3840 -H 2160 -r 60 -f -- %command%
gamescope -W 3840 -H 2160 -r 90 -f -- %command%
gamescope -W 3840 -H 2160 -f -- %command%
PROTON_USE_NTSYNC=1 gamemoderun __GL_SHARPEN_ENABLE=1 __GL_SHARPEN_VALUE=100 PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 PROTON_NVIDIA_LIBS=1 %command%