Latest maintainer comment ·
madewokherd · 2024-03-07 ·
#6332Apparently, the game creates a GraphicsDevice object before a Game object, and FNA isn't set up to handle this. Tried hacking around that but couldn't get it to work. Also tried `WINE_MONO_OVERRIDES=Microsoft.Xna.Framework.*,Gac=y %command%` which loads XNA instead of FNA. This worked in one of my attempts, but usually also fails. Race condition in the game maybe?