protonscr

Castlevania: Lords of Shadow - Ultimate Edition

appid 234080 1 threads, 1 open 16 comments last activity 2026-07-07
Latest maintainer comment · kisak-valve · 2020-03-18 · #443
@shoober420, same assessment as https://github.com/ValveSoftware/Proton/issues/764#issuecomment-600590478.
Threads

Castlevania: Lords of Shadow - Ultimate Edition proton open

#443 · 16 comments · opened 2018-08-24 · last comment 2026-07-07 by Mr-nUUb
Recent activity
  • @codeweaverwill Here's the log of Proton Experimental Bleeding Edge. I use a virtual 7.1 surround setup (pipewire filter chain) with an equalizer preset for my headset. Don't know if that matters. [steam-234080.log](http...
  • codeweaverwill · 2026-07-07 · Castlevania: Lords of Shadow - Ultimate Edition
    @Mr-nUUb I haven't been able to reproduce the issue. Could you add `PROTON_LOG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp %comm...
  • The game works like a charm with Proton 7.0-6 up to 10.0-4. I did not test older versions. Using Proton 11.0 and experimental (bleeding edge) the game emits an extremely loud buzzing noise that won't stop and increases i...
  • # Whitelist Request - Name of the game to be whitelisted: Castlevania: Lords of Shadow - Ultimate Edition - Steam AppID of the game: https://steamdb.info/app/234080/ ## System Information - GPU: GTX 760 - Driver/LLVM ver...
  • kisak-valvemaintainer · 2020-03-18 · Castlevania: Lords of Shadow - Ultimate Edition
    @shoober420, same assessment as https://github.com/ValveSoftware/Proton/issues/764#issuecomment-600590478.
  • The game no longer crash at startup ( and seems to work pretty good ). => Proton version 3.16-4 ( selected by valve )
  • > Is there a clean way to override the steam runtime LD_PRELOAD path? > There is no need. As I said, that will cause a warning and that's all it does. It's not the problem why this game crashed.
  • Is there a clean way to override the steam runtime LD_PRELOAD path? I've tried to pass the 32bit gameoverlayrenderer.so using the steam launch properties with both LD_PRELOAD and LD_LIBRARY_PATH to no avail. The 64bit bi...

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