protonscr

Path of Exile

appid 238960 5 threads, 1 open 391 comments last activity 2026-07-29
Latest maintainer comment · kisak-valve · 2025-10-03 · #58
Hello @rstecca, there shouldn't be a default like you're referring to. You should have a globally selected compatibility tool in Steam's settings which is something you control. Can you clarify which update you're referring to? Also, please copy the contents of Steam Runtime Diagnostics from Steam (`Steam` -> `Help` -> `Steam Runtime Diagnostics`) and put it in a [gist](https://gist.github.com/), ...
Threads

Path of Exile proton open 3 matching

#58 · 388 comments · opened 2018-08-22 · last comment 2026-07-29 by Raikiri
comment by Sethox · 2019-02-18 · view · github
... I had the same problem, so I removed the wine/proton version from steam (WINEPREFIX) and let steam ...
comment by Janhouse · 2018-10-02 · view · github
... And then I created new wineprefix. That solved the problem. I did not change wine or dxvk, just ...

Path of Exile font related Proton-only crash proton closed

#9691 · 0 comments · opened 2026-04-21 ·

Path of Exile crash proton closed

#6780 · 1 comments · opened 2023-05-17 · last comment 2023-05-17 by kisak-valve

Path of Exile : random POE and steam closure proton closed

#6677 · 1 comments · opened 2023-04-10 · last comment 2023-04-10 by kisak-valve

Path of Exile Regression: Mouse cursor black block proton closed

#5230 · 1 comments · opened 2021-10-19 · last comment 2021-10-19 by kisak-valve
Recent activity
  • Raikiri · 2026-07-29 · Path of Exile
    > [@Raikiri](https://github.com/Raikiri) Does this get compiled as shader model 5 or 6? > > Probably useful to attach the compiled binary somewhere, it's not immediately obvious from the code why having a simple loop lik...
  • OursCodeur · 2026-07-28 · Path of Exile
    @doitsujin attached : `5fe69962b7c0f5c5.dxil`: game-provided SM6 pixel shader, `5fe69962b7c0f5c5.spv` vkd3d-proton translation produced during the failing run, and checksums for both binaries just in case. The captured D...
  • doitsujin · 2026-07-28 · Path of Exile
    @Raikiri Does this get compiled as shader model 5 or 6? Probably useful to attach the compiled binary somewhere, it's not immediately obvious from the code why having a simple loop like this would cause issues, especiall...
  • Raikiri · 2026-07-28 · Path of Exile
    # Compatibility Report - Name of the game with compatibility issues: Path of Exile 1 - Steam AppID of the game: 238960 ## System Information - GPU: GTX4060 - Video driver version: 595.xx - Kernel version: 7.0.0 - Link to...
  • stianlow · 2026-05-10 · Path of Exile
    Successful test for handling pasting characters to notepad for GE-Proton10-32 which failed prior to the patch: https://bugs.winehq.org/show_bug.cgi?id=59680#c17 https://gitlab.winehq.org/wine/wine/-/merge_requests/10859....
  • VitorCBSB · 2026-04-21 · Path of Exile
    I have filed a [bug report on WineHQ's Bugzilla](https://bugs.winehq.org/show_bug.cgi?id=59680) about this particular font issue, hopefully it can get fixed soon.
  • Black-Mage01 · 2026-03-11 · Path of Exile
    > And I can confirm that [@Black-Mage01](https://github.com/Black-Mage01)'s solution works perfectly, since installing `usp10` will use Microsoft's implementation of uniscribe, bypassing the bugged code in wine's version...
  • braiam · 2026-03-11 · Path of Exile
    @dsf3449 do you have an issue on upstream wine opened to keep track of a definitive fix that avoids winetricks?

Proton versions over time

Launch lines, newest first

WINEDLLOVERRIDES="usp10=n,b" %command%
PROTON_LOG=1 WINEDLLOVERRIDES="version.dll=n,b" %command%
__NV_PRIME_RENDER_OFFLOAD=1 __VK_LAYER_NV_optimus=NVIDIA_only %command%
WINEDLLOVERRIDES="dxgi=n,b" %command%
gamemoderun __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_PATH='<random_path>' ENABLE_VKBASALT=1 __NV_PRIME_RENDER_OFFLOAD=1 WINEESYNC=1 DXVK_USE_PIPECOMPILER=1 STAGING_SHARED_MEMORY=1 WINEDLLOVERRI
PROTON_USE_D9VK=1 WINEDLLOVERRIDES="dxgi=n,b" %command%