protonscr

INFRA

appid 251110 2 threads, 1 open 10 comments last activity 2022-04-05
Latest maintainer comment · kisak-valve · 2022-04-05 · #5748
Hello @nhkode, these look like some lines of interest from the log: [code] If the game executable is 32 bit, this could be another example of https://github.com/doitsujin/dxvk/issues/1318. It might be interesting to test how the game behaves with the launch options set to `PROTON_USE_WINED3D=1 %command%`. This tells Proton to use wine's DirectX to OpenGL render path instead of DXVK, which tends to...
Threads

INFRA proton open

#5748 · 2 comments · opened 2022-04-05 · last comment 2022-04-05 by nhkode

INFRA crashing with Steam but working when running proton directly proton closed

#728 · 8 comments · opened 2018-08-27 · last comment 2022-04-05 by kisak-valve
Recent activity
  • nhkode · 2022-04-05 · INFRA
    With wined3d the game behaves somewhat randomly. First time it just showed a black screen instead of the main menu. Pressing up/down I was able to here the menu interaction though. The second time I rendered the main men...
  • kisak-valvemaintainer · 2022-04-05 · INFRA
    Hello @nhkode, these look like some lines of interest from the log: [code] If the game executable is 32 bit, this could be another example of https://github.com/doitsujin/dxvk/issues/1318. It might be interesting to test...
  • Hello @nhkode, since @Elektordi has chosen to close this issue report and there's no other open compatibility report for this game, please open a new compatibility report with your findings.
  • On the steam deck the game hangs reliably when loading certain levels if in the video options "Memory Available" is set to Medium or High. I believe one of those is the default. When set to Low the game seems playable ju...
  • Just tested with nvidia 396.44, everything is now working inside and outside Steam. Thanks for your help!
  • You may have better luck with nvidia 396.51 or newer.
  • I also tried to export whole env of game (except LD_LIBRARY_PATH) to the generated proton_run script, game behaves strangely (no sound, lags...) but no crash. So it has to come the fact that steam is running it...
  • Here is the gist: https://gist.github.com/Elektordi/0cfa84f6c654db8f3ccfc8d280bb2c39 And same crash using big picture mode. Also tried to raise ulimit before starting steam, same problem.

Proton versions over time

Launch lines, newest first

PROTON_USE_WINED3D=1 %command%

Launch options

Upstream links