Native `dsound` alone seems to make no difference, native `quartz` alone crashes with a "Client Crash!" message box upon server login (before entering game world). Adding both native DLLs make the game hang on server log...
Update, the black screen hanging upon logging into server with `PROTON_LOG=1` only happens when `+seh` is specified. Using `user_settings.py` and removing that channel from `WINEDEBUG` prevents the hanging upon server lo...