protonscr

FINAL FANTASY VII REBIRTH

appid 2909400 1 threads, 1 open 349 comments last activity 2026-10-28
Latest maintainer comment · kisak-valve · 2026-09-28 · #8408
Steamos + Intel + dx12 incompatibility Issue transferred from https://github.com/ValveSoftware/SteamOS/issues/2850. @squishybooboo87-spec posted on 2026-09-28T16:57:08: Is there something still missing with the implementation of dx12 / dx 12 ultimate on steamos + Intel devices? I'm installing this on a claw 8ai and so far, I'm hitting 60 fps for most games. I just could not get ff7 rebirth to run ...
Threads

Final Fantasy VII Rebirth proton open

#8408 · 349 comments · opened 2025-01-23 · last comment 2026-10-28 by hqnders
Recent activity
  • hqnders · 2026-10-28 · Final Fantasy VII Rebirth
    Since I was also running on a 9070XT I decided to give the instructions by @potatoattack and @RyZon360 a go. Gameplay went from choppy every time I turned my camera, but manageable when heavily reducing the graphical qua...
  • RyZon360 · 2026-09-30 · Final Fantasy VII Rebirth
    Thank you so much @potatoattack will try that later on today and will let you know how it goes
  • potatoattack · 2026-09-30 · Final Fantasy VII Rebirth
    The source and build instructions are now available: https://github.com/potatoattack/ff7-rebirth-sparse-vm I think there's a decent chance this will work with other NAVI 31 cards. No idea if it will help or even crash th...
  • potatoattack · 2026-09-30 · Final Fantasy VII Rebirth
    I've got a pile of patches I generated with Astra over the last couple of weeks that increase performance to a good level for AMD GPU's. I'm just going to package it in a sensible way, make sure it works and release it s...
  • RyZon360 · 2026-09-30 · Final Fantasy VII Rebirth
    One month of controlled testing – MassiveEnvironment A/B strongly correlates with camera/traversal stutter on RX 9070 XT Hello, I am not a developer, but I spent approximately one month — often close to ten hours per nig...
  • kisak-valvemaintainer · 2026-09-28 · Final Fantasy VII Rebirth
    Steamos + Intel + dx12 incompatibility Issue transferred from https://github.com/ValveSoftware/SteamOS/issues/2850. @squishybooboo87-spec posted on 2026-09-28T16:57:08: Is there something still missing with the implement...
  • Txordi00 · 2026-08-14 · Final Fantasy VII Rebirth
    It looks like I'm not the only one with the problem: https://www.reddit.com/r/SteamDeck/comments/1uftzkb/comment/otv9zor/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button https://ww...
  • Txordi00 · 2026-08-13 · Final Fantasy VII Rebirth
    Now it goes through the first part and it crashes later on... I'm starting to think that there's something wrong with my Steam Deck. [systemreport-20260813212313.txt](https://github.com/user-attachments/files/31046242/sy...

Proton versions over time

Launch lines, newest first

RADV_EXPERIMENTAL=sparse_vm %command%
PYROVEIL=1 %command%
VKD3D_CONFIG=dxr VKD3D_FEATURE_LEVEL=12_2 VKD3D_SHADER_MODEL=6_6 %command%
PROTON_LOG=1 PYROVEIL_CONFIG=/path/to/pyroveil/hacks/ffvii-rebirth-nvidia/pyroveil.json PYROVEIL=1 gamemoderun gamescope --hdr-enabled -h 1080 -r 120 -f -- %command%
gamescope -H 1440 -W 3440 -f -b --hdr-enabled -- %command%
gamescope -W 2560 -H 1440 -r 60 -- %command%