The PTS should now work with the Proton - Experimental bleeding edge branch (beta branch for the experimental tool). The upstream fix is different from the dll hack mentioned in the comment above - please let me know if ...
> [@MrNessuno](https://github.com/MrNessuno) at what point is it supposed to crash? I didn't need to do anything to get ingame with proton experimental, are you supposed to do anything specific while ingame to trigger th...
@MrNessuno at what point is it supposed to crash? I didn't need to do anything to get ingame with proton experimental, are you supposed to do anything specific while ingame to trigger the issue?
Credits go to lilly0tsuki from Discord The steps I took to build `ws2_32` with `WSCEnumProtocols32` added. I don't know if it's needed to match the wine/proton version for the one you're using, but I did this for `GE-Pro...
> Replying to https://github.com/ValveSoftware/Proton/issues/2986#issuecomment-4651060536 Missing export for WSCEnumProtocols32, which is present in the Windows' WS2_32.dll. An alias in wine/dlls/ws2_32/ws_32.spec will f...
New PTS Update with XIGNCODE3 Anti-Cheat broke the game. This the error: Gemini, so AI WARNING, told me that Proton (and the Wine translation layer it is built on) has not yet implemented the WSCEnumProtocols32 function ...
I've been testing it out a bit, and I'm more confused than I was. Limiting Trove's RAM access via systemd-run doesn't stop the out of memory crash, but the crash also doesn't seem to occur when it's actually out of memor...
Of note, Trove has an issue with occasionally crashing and taking steam down with it. On steam deck this results in around 30-60s of black screen before the watchdog kicks in and restarts steam. I encounter this issue ar...