I looked up the render state value and it seems to be for sampler state modifications... which is weird considering that's supposed to be a separate series of state changes. Anyway, hack go here: https://github.com/FNA-X...
Strange, I would expect bin to be there... I think the msbuild log will say where it wrote all the files; if needed you can do `-target:Clean` if it doesn't tell you the output location.
Oh dear, my bad. Had errors with the FNA.sln first, then experimented too much. `dotnet msbuild /t:Publish FNA.sln /p:Configuration=Release ` was without errors, but I can't find any output file. Without /t:Publish I sti...
Okay, I ended up stucking on the `dotnet msbuild /t:Publish FNA.Core.csproj /p:Configuration=Release` command. here's my output: [code] If I do `dotnet msbuild FNA.Core.csproj /p:Configuration=Release` I get an error say...
The build is kind of messy right now - there's a wine-mono branch that has some special WinForms stuff, so a build would look something like this: [code] The wine-mono and FNA GAC folder may not be precisely this, but th...
Okay, I think I need some help then. I don't feel really smart here. Hitting the Makefile just gave me a bunch of "not found" outputs in Terminal(RESNAME, RESDIR, SRC, release, mcs, etc.). Do I need to do something with ...
This suggests that an effect has some render state change we've never seen before. The latest FNA will tell you what it is, but you'll have to manually build and install this into the wine-mono path to see it: https://gi...