protonscr

Wolfenstein: The Old Blood crashes on AMD

appid 350080 2 threads, 0 open 9 comments last activity 2019-05-15
Latest maintainer comment · kisak-valve · 2019-05-15 · #2306
The whitelist entry for this game has been updated to Proton 3.16 (non-beta).
Threads

Wolfenstein: The Old Blood ending cutscene does not play proton closed

#2306 · 1 comments · opened 2019-02-03 · last comment 2019-05-15 by kisak-valve

Wolfenstein: The Old Blood crashes on AMD proton closed

#1262 · 8 comments · opened 2018-09-05 · last comment 2018-10-26 by serebit
Recent activity
  • kisak-valvemaintainer · 2019-05-15 · Wolfenstein: The Old Blood ending cutscene does not play
    The whitelist entry for this game has been updated to Proton 3.16 (non-beta).
  • Updated to Mesa 18.2.3 this morning. The game started up, and I was elated. The shadows were artifacting a bit, and it was stuck at 60 fps in game; but all in all, the game was running like I wanted (the game refused to ...
  • Interesting, I wonder why the game runs on my system then, since the relevant drirc entry is not yet there. Does the current Proton beta have a workaround for that or something? **Edit**: Nevermind, turns out I was using...
  • kisak-valvemaintainer · 2018-10-06 · Wolfenstein: The Old Blood crashes on AMD
    @doitsujin, so, the issue here is that the game asks for a core context when it should be asking for a compatibility context and in mesa/radeonsi 18.2, GL_EXT_framebuffer_object is only available in the compatibilty cont...
  • @serebit The runs fine on my end with Mesa 18.2.1, and `glxinfo` lists `GL_EXT_framebuffer_object` as a supported extension.
  • @kisak-valve This still happens with Mesa 18.2.1, I'm not sure the game should have been added to the whitelist if it's still breaking on the recommended drivers.
  • kisak-valvemaintainer · 2018-10-06 · Wolfenstein: The Old Blood crashes on AMD
    Found in the 2018-09-05 white list update.
  • GloriousEggroll · 2018-09-18 · Wolfenstein: The Old Blood crashes on AMD
    as of today's commits to mesa git, this is fixed and wolfenstein runs flawlessly!

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