Hello @PorcelainMouse, looking more closely at your issue report, you're using Feral Interactive's native linux port of the game. Proton is a compatibility layer to run Windows based games on Linux, and since you're using the native linux variant of the game, this project isn't involved at all with your issue.
I've found an issue with this game when setting the renderer to DX12 and SSAA2X: it keeps flickering (can be observed even on the main menu). No problems with the default renderer (DX11). I've tested with Proton 8.0-5 up...
The GOG version is having crashes in between camps (sometimes it crashes only by the second camp you find) or even restarts / exit to menu, also sometimes the cutcene at the end of the "THE PROPHET'S TOMB" is all black e...
This is a little weird to explain so bare with me here. i'm using a Dualsense joystick and on windows the game detects it as a DS4 if steam input is disabled on linux, first of all i changed my dualsense light bar color ...
The game works well using `DX11`, but when you use `DX12` hair and wet surfaces tend to render as a "glowing white" texture instead of the proper render on a `Intel A750 Arc GPU`. Performance is also hit pretty hard comp...
 Bug that prevents me from progressing in the game. On the other side there should be a ...
`PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 DXVK_CONFIG_FILE=(path-to-file)` with `dxgi.nvapiHack = False` is enough to get DLSS to work fine for me. The game does still stutter pretty hard from time to time though, ...
Don't know about desktop PCs, but on my notebook {5800H & RTX3070} DLSS is not working, I tried blacklist AMD iGPU, update nvapi and nvngx_dlss, insert '__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia PROTON...