I'd like to add that not just the water is broken (black) when AA is enabled, Spirit Walk is absolutely unplayable too:  seems to have fixed the colors. The MSAA black artifacts issue still remains, but otherwise seems accurate and very playable.
The issue you're encountering is shown in the screenshots I captured right outside the bathroom, after switching the lights off. Micro-stuttering is regular and you can fix it by setting `com_fixedTic` to 1. Please note ...
NVIDIA user: Can reproduce the black outlines with in-game AA enabled. But that aside, has no one else really noticed the color depth discrepancy yet? (Windows-SteamPlay) ![2022_03-24 01-02-58](https://user-images.github...
Found a bug with the Steam overlay: after taking a screenshot it mixed itself with portals and the main menu: Screenshots ![](https://user-images.githubusercontent.com/5897523/158040416-84a0d168-ad46-470f-8db9-71709845ea...