Possible line of interest from the log: `fixme:process:GetNumaHighestNodeNumber (0x6a3fc74): semi-stub` Random guess, does adding `PROTON_FORCE_LARGE_ADDRESS_AWARE=1 %command%` to the game's launch options have an effect?
On Steam Deck, official Proton 10.0-4/Experimental boots, but framerate enters the single-digits even with all graphics set at their absolute lowest. Proton-GE 6.8-2, on the other hand, runs C:MD buttery-smooth at max se...
Game boots up fine now on proton Experimental, but the performance is still pretty bad, curious if there is actually a way to fix up and work around the issue without using Proton GE
Update: Issue does not occur when launching in desktop mode. I also tried opting in with proton Experimental bleeding edge and that seems to fix the issue in game mode.
Game still has one more regression with latest proton Experimental build. Seems to get stuck on the splash screen now compared to before where it only took a second before it went away. I can fix it though by closing the...
Retested on my OLED Deck, game has regressed on latest proton Experimental build. Loads up fine if I drop to 8.0-5, but framerate still drops down to mid 30s and below alot. [steam-505170.log](https://github.com/ValveSof...
Yeah this game has never worked right on newer proton versions. Like someone said you need 6.5 or earlier or you get the weird fps/stutter issues. No idea if this game actually makes use of Nvidia API or not. So it may j...
I tested it out on my deck, using "PROTON_ENABLE_NVAPI=1" just outright crashes it when loading into a map. On the latest Experimental without using the command it shifts between a mixture of 30 and 15 fps in a race. [st...