protonscr

SCUM

appid 513710 1 threads, 1 open 16 comments last activity 2024-01-23
Latest maintainer comment · kisak-valve · 2019-11-21 · #1248
SCUM Crashes Issue transferred from https://github.com/ValveSoftware/Proton/issues/3242. @Klairm posted on 2019-11-21T15:41:41: # Compatibility Report - Name of the game with compatibility issues: SCUM - Steam AppID of the game:513710 ## System Information - GPU: GTX 750Ti - Driver/LLVM version: Nvidia 435.21 - Kernel version: 5.3.11-1MANJARO - Link to full system information report as https://gis...
Threads

SCUM Early Access - Kick because Easy Anti Cheat (EAC) proton open 1 matching

#1248 · 16 comments · opened 2018-09-05 · last comment 2024-01-23 by jarrard
issue by KuJo-Ger · 2018-09-05 · view · github
Scum ran after the release without further adjustments and without problems directly with Steam Play/Proton. At the ...
Recent activity
  • Probably, but I don't know how, and it may result in being flagged for cheating.
  • > Replying to [#1248 (comment)](https://github.com/ValveSoftware/Proton/issues/1248#issuecomment-857424886) Hi, is it possible to fool game to think it's running win64 not wine64? Developers really don't care about this ...
  • Well I think the developers need to enable wine64 compatibility. I don't think EAC will just enable support for other platforms unless asked. Most developers are not going to do that.
  • Yeah I noticed that when I was doing my testing sucks, do we know why it exists on one and not the other? Because if it works for one why wouldn't they enable it for all? Edit: I emailed EAC on this to see if they have a...
  • It happens because /**wine64**/ does not exist on EAC servers, only win64 does. With Squad wine64 exists. EAC inserts system software architecture in that spot. Proton/Wine isn't fooling EAC into thinking its a windows m...
  • > Replying to https://github.com/ValveSoftware/Proton/issues/1248#issuecomment-857424886 Any luck with this? I've tried my own tinkering with swapping DLL's from Squad and etc and made some changes but nothing major.
  • Progress on EAC Following how SQUAD does things and getting the correct EAC files for this game ID 171 and renaming them accordingly, I now get EAC to function but it has a connection issue which I do not understand why ...
  • Been testing this and trying the SQUAD method of getting EAC working but it comes up with some DLL signature issue and asks for me to verify file integrity. Not sure what its talking about. Be nice if someone can figure ...

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