`[00000000000000C0:] EXCEPTION handling: System.EntryPointNotFoundException: CreateNLSocket assembly: type: member:(null)` and `Error starting up networking. Network placed offline. (Error: CreateNLSocket assembly: type: member:(null))` looks like a couple lines of interest in the log.
It works fine for me on the Steam LTS version but it doesn't compile, it just stays compiling for hours (i left it for 3 hours and then gave up, it usually takes 2 minutes or 10 seconds on windows)
The LTS version of GameMaker has no official builds for Linux (yet?), so I feel this is still useful to track. I was having issues with trying to compile a bigger project. But basic functionality was working after instal...
> Replying to https://github.com/ValveSoftware/Proton/issues/1704#issuecomment-1542995302 Ya it won't even let me rename a room and it either crashes or freezes up my os. That's not stable at all
> > > The gamemaker linux ide is not up to date though and I have had issues with it crashing > > > > > > What version are you using? > > idk I don't have one installed currently but last time I checked the linux editor ...
> > The gamemaker linux ide is not up to date though and I have had issues with it crashing > > What version are you using? idk I don't have one installed currently but last time I checked the linux editor was still in b...
> I apologize for that last comment I thought this was yoyogames not valve @ma1onso what version of proton are you using? I'm using the native version of GameMaker, I'm not running GameMaker with Proton.