protonscr

Quake Champions

appid 611500 5 threads, 1 open 338 comments last activity 2026-07-19
Latest maintainer comment · kisak-valve · 2025-08-25 · #9003
Hello @SavelyUkuren, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/225#issuecomment-3220189043.
Threads

Quake Champions proton open 1 matching

#225 · 333 comments · opened 2018-08-23 · last comment 2026-07-19 by Akselmo
comment by withoutaface · 2018-10-14 · view · github
... So `PROTON_LOG=1 PROTON_NO_ESYNC=1 RADV_DEBUG=syncshaders %command%` is working fine for me, `PROTON_NO_ESYNC=1 RADV_DEBUG=syncshaders %command ...

Quake Champions does not start proton closed

#9003 · 1 comments · opened 2025-08-25 · last comment 2025-08-25 by kisak-valve

Quake Champions proton closed

#5728 · 2 comments · opened 2022-03-27 · last comment 2022-03-28 by virnik0

Quake Champions Connection error on latest update proton closed

#1291 · 1 comments · opened 2018-09-06 · last comment 2018-09-06 by kisak-valve

Quake Champions/Doom DEMO (479030) not working with linux mint 19 proton closed

#1127 · 1 comments · opened 2018-09-01 · last comment 2018-09-01 by kisak-valve
Recent activity
  • Akselmo · 2026-07-19 · Quake Champions
    I still have some stutters but seems with these settings they're mostly gone? I also added `gamemoderun` and `PROTON_ENABLE_WAYLAND=1` to the launch commands, and use proton experimental.
  • refrogerator · 2026-03-25 · Quake Champions
    also getting stutters, they feel like shader compilation lag but probably aren't because they don't appear in bot/singleplayer games
  • Akselmo · 2026-01-27 · Quake Champions
    > @Akselmo and these issues don't happen on windows? I see some reports there as well of similar. Unfortunately, when I tried I wasn't able to get matched with other people to actually play. I have not been able to test ...
  • simifor · 2026-01-27 · Quake Champions
    @Akselmo and these issues don't happen on windows? I see some reports there as well of similar. Unfortunately, when I tried I wasn't able to get matched with other people to actually play. As far as compiling shaders eve...
  • Akselmo · 2026-01-25 · Quake Champions
    > Replying to https://github.com/ValveSoftware/Proton/issues/225#issuecomment-2542572088 About year later, same stuttering issue persists. I have now figured out at least that it only happens in multiplayer games. It fee...
  • kisak-valvemaintainer · 2025-08-25 · Quake Champions does not start
    Hello @SavelyUkuren, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/225#issuecomment-3220189043.
  • kisak-valvemaintainer · 2025-08-25 · Quake Champions
    Quake Champions (611500) does not start Issue transferred from https://github.com/ValveSoftware/Proton/issues/9003. @SavelyUkuren posted on 2025-08-25T09:58:47: # Compatibility Report - Quake Champions - 611500 ## System...
  • clintar · 2025-05-25 · Quake Champions
    Maximized, yes. I test it by opening a menu and immediately alt-tabbing to Chrome and the audio keeps repeating until I alt-tab back.

Proton versions over time

Launch lines, newest first

DXVK_HUD=compiler %command%
MANGOHUD=1 gamemoderun %command%
gamemoderun %command%
__GL_SHADER_DISK_CACHE=1 __GL_THREADED_OPTIMIZATION=1 PROTON_NO_GLSL=1 PROTON_ENABLE_NVAPI=1 VSYNC=0 PROTON_NO_ESYNC=1 WINEFSYNC=1 PROTON_NO_FSYNC=0 DXVK_ASYNC=1 ENABLE_VKBASALT=1 VK_ICD_FILENAMES=/us
LD_PRELOAD=/home/yourusername/.steam/steam/ubuntu12_32/steam-runtime/usr/lib/i386-linux-gnu/libgnutls.so.26 %command%
LD_PRELOAD=$LD_PRELOAD:/usr/\$LIB/libgamemodeauto.so.0 %command%