Latest maintainer comment ·
kisak-valve · 2019-11-29 ·
#1668Looks like DXVK is failing to allocate memory, then the game falls over with a null pointer: `wine: Unhandled page fault on read access to 0x00000000 at address 0x6a35c805 (thread 0030), starting debugger...` Can you check if adding `WINEDLLOVERRIDES="dxgi=n" %command%` to the game's launch options has an effect? I suspect Proton 4.11-9 is trying to use the Ivybridge chipset instead of the GT 735M...