> > @gofman Sorry for the ping but I just wanted to ask again, could the "--use-angle=d3d9" workaround be added in for this game like it was for A Raven Monologue and Antenna? I can confirm it makes the game work on prot...
> @gofman Sorry for the ping but I just wanted to ask again, could the "--use-angle=d3d9" workaround be added in for this game like it was for A Raven Monologue and Antenna? I can confirm it makes the game work on proton...
@Gofman Sorry for the ping but I just wanted to ask again, could the "--use-angle=d3d9" workaround be added in for this game like it was for A Raven Monologue and Antenna? I can confirm it makes the game work on proton E...
Sorry for the double post, but I can now confirm that forcing "--use-angle=d3d9" makes the game render visually, combined with the latest proton Experimental build makes it work finally. Would it be possible for this to ...
Gane still renders to a black screen with Experimental proton. Edit: Still present with today's proton Experimental build, apparently the game was made by the same devs of #7664, so maybe the same fixes would work here?