To clarify, that message is from CS2 itself, not Proton or XAudio2. As far as I understand from reverse-engineering anyway, the way the audio logic in CS2 works is that there's a command ringbuffer that the main thread p...
yeah may have prematurely called it fixed by disabling the audio patches in senpatcher got it to happen again with no patches. seems really busy area's with a lot of different sound sources ( like in front of barahard ca...
> if anyone runs into this issue on Linux I fixed it by disabling the audio patches in senpatcher. That's the first thing I tried. No dice. Audio issue will happen a lot or not at all depending on the area, which is what...
if anyone runs into this issue on Linux I fixed it by disabling the audio patches in senpatcher. Game works flawlessly (including videos) now on proton 7.0-1
still getting this issue thought I would post a newer proton [log](https://drive.google.com/file/d/1UyFURbV3TOVB8O5N7lfU2Yd1VgmIbcxh/view?usp=sharing) and sys [info](https://gist.github.com/zany130/6eb9b76c72b5ba8743c7c9...
unplayable on recent versions of proton constantly crashes and audio randomly breaks after a few hours of play ( audio stops playing then the game crashes when it goes to load a new scene) [steam-Trails of Cold Steel II....
- GPU: AMD Radeon Vega 56 - Driver/LLVM version: `21.3~git2108310600.213548~oibaf~f/12.0.1-1~oibaf~f` - Kernel version: Linux 5.11.0-27-lowlatency - Link to full system information report as Gist: https://gist.github.com...
Tested with a clean prefix (I deleted the old one) and Proton 4.2-3, here are the result I get: - The configuration tool that comes with the game start properly and I can edit settings no problem. - With the default conf...