Seems that trace link no longer works so I can't look at what the game is doing but I came across this today MR today which made me wonder if the game is running into similar memory issues that are improved by this fix: ...
Unfortunately, I can report that this problem still exists. Running on a Steam Deck, after ~15-20 minutes of gameplay, all models unload, leaving only the map and emergency lights floating in the air. Notably, sometimes,...
> I tested against experimental bleeding edge again for ~40 minutes or so on Miami mod without any CTD. I'm planning on retesting against Proton 8 and 9 later to check if they have the CTD issue still to determine DXVK v...
I tested against experimental bleeding edge again for ~40 minutes or so on Miami mod without any CTD. I'm planning on retesting against Proton 8 and 9 later to check if they have the CTD issue still to determine DXVK vs ...
I use GE-Proton9-25, not experimental. The regular Proton versions including experimental suck for me. I was just playing Miami 2 hours ago, and didn't notice any issues near the water. Try that version and see what you ...
I just saw the updates, I'm using Proton Experimental (Beta: Bleeding Edge) + Mesa 25.0.5-1 on Archlinux, at some point after I got my RMA for the 7900 XTX I did end up retesting the game to have noticed game stopped cra...
Well, this is interesting. I literally had the game crash like 5 days ago, and I haven't updated Mesa nor changed my Proton version since then. I can no longer get it to crash, with or without apitrace, at least in like ...