With the most recent update, as of yesterday, a fix has officially been made. So that all Vivox verification is done server side, and is no longer handled by the client. This means the token is generated by the server an...
Excellent. Thanks for the update! On Sat, 25 Jul 2020 at 23:01, Chuck wrote: > Ok thanks - I made it past that. There's a few people in the Project > Winter discord (they created a Linux troubleshooting page for us) who ...
Yes, but we're not having much luck other than "conspiracy theories" and thoughts basically. But please join if you'd like to have any form of discussion in there: https://discord.com/invite/projectwinter
Ok thanks - I made it past that. There's a few people in the Project Winter discord (they created a Linux troubleshooting page for us) who are working on the vivox issue. On Sat, Jul 25, 2020 at 3:00 AM Dihan Kapp wrote:...
Hello, Yes I did indeed! Ket me know if I can help you in some way. On Sat, 25 Jul 2020 at 09:22, Chuck wrote: > Did you put the libs in the directory with the bin when you marked native? > > I was going to start looking...
Did you put the libs in the directory with the bin when you marked native? I was going to start looking at this a little tomorrow, but the VivoxNative.dll has a lot of functions and it's hard to tell where to start. The ...
Reporting back. Tried both building fAudio and using the latest GE build of Proton. Also tried marking libs as native. Didn't change anything for me unfortunately.
They seem to live here on a windows install Steam\steamapps\common\Project Winter\ProjectWinter_Data\Plugins VivoxNative.dll vivoxsdk.dll I'll give that a go as well. Just not at me rig for a while so will test this as s...