protonscr

Total War: THREE KINGDOMS

appid 779340 1 threads, 1 open 9 comments last activity 2024-03-21
Threads

Total War: THREE KINGDOMS proton open

#4674 · 9 comments · opened 2021-03-17 · last comment 2024-03-21 by alasky17
Recent activity
  • alasky17 · 2024-03-21 · Total War: THREE KINGDOMS
    @raaffaaeell Thank you for confirming the fix! Nice to know we don't have multiple issues floating about :). The fix for the crash further in is now in non-bleeding-edge experimental. For what it is worth, the crash on l...
  • raaffaaeell · 2024-03-21 · Total War: THREE KINGDOMS
    @alasky17 you are right, that was my bad, but in fairness, I tried all the Proton 9 versions I had, sorry for the confusion. Bleeding edge indeed worked but I dont like using that one because of frequent updates. The onl...
  • alasky17 · 2024-03-20 · Total War: THREE KINGDOMS
    @raaffaaeell It turns out, the version of Proton GE you were using was behind current shipped Proton, and the regression you found is already fixed in both 9.0-beta and 9.0-experimental. There was a further regression in...
  • raaffaaeell · 2024-03-19 · Total War: THREE KINGDOMS
    > @raaffaaeell Hi there Could you attach a full Proton log? Here you go, I was going to work on it today [steam-779340.log](https://github.com/ValveSoftware/Proton/files/14656728/steam-779340.log)
  • Blisto91 · 2024-03-19 · Total War: THREE KINGDOMS
    @raaffaaeell Hi there Could you attach a full Proton log?
  • raaffaaeell · 2024-03-19 · Total War: THREE KINGDOMS
    Sadly does not start with Proton 9 or experimental, looking at the steam logs I only see this I'm using an AMD RX 7800 xt card [code] The native version sadly has some bugs with auto resolve and large campaigns, thats wh...
  • 77boaz · 2021-05-09 · Total War: THREE KINGDOMS
    I know this could potentially be old news but does anyone have issues with no mouse cursor even at the starting menu when using any proton version? I'm using Manjaro XFCE.
  • dangkhoadl · 2021-03-17 · Total War: THREE KINGDOMS
    > Does native version has the same issue? I don't encounter this issue in the feral-cat native version. (I prefer to play on the windows-proton version because its performance much better than the native version)

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