protonscr

Digimon Survive

appid 871980 1 threads, 1 open 6 comments last activity 2022-08-11
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Digimon Survive proton open 1 matching

#6041 · 6 comments · opened 2022-07-29 · last comment 2022-08-11 by sulix
issue by sulix · 2022-07-29 · view · github
... builtin 11900.385:0138:013c:trace:loaddll:build_module Loaded L"C:\\windows\\system32\\midimap.dll" at 00000003346F0000: builtin ...
Recent activity
  • sulix · 2022-08-11 · Digimon Survive
    The above patch has been [accepted into upstream wine](https://gitlab.winehq.org/wine/wine/-/merge_requests/614), so it'll filter into Proton eventually. In the meantime, apparently the latest patch to Digimon Survive al...
  • Dasug · 2022-07-31 · Digimon Survive
    > Replying to [#6041 (comment)](https://github.com/ValveSoftware/Proton/issues/6041#issuecomment-1200331793) I tried building the current ``Proton 7 Experimental`` as well as ``Proton GE 7-26`` after applying your patch ...
  • sulix · 2022-07-31 · Digimon Survive
    I have a patch to fix the hang after cutscenes. It's based on Proton's ``experimental-wine-7.0-20220727`` wine tag, but should apply cleanly to pretty much any recent wine version. [code]
  • sulix · 2022-07-30 · Digimon Survive
    The transcoded videos for (at least the first couple of) cutscenes have landed in the shader cache, so the videos now play properly on the Steam deck. It still crashes at the end of them, though…
  • eth0OS · 2022-07-29 · Digimon Survive
    >Replying to https://github.com/ValveSoftware/Proton/issues/6041#issuecomment-1199474786 I tried just renaming the video file and it also worked.
  • sulix · 2022-07-29 · Digimon Survive
    Note that, as also noted in [this video](https://www.youtube.com/watch?v=IOdZYD1r5ys), the game will hang when any video playback ends (the "while screen" issue mentioned, though the screen is just showing the last frame...

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