protonscr

Total War: ROME REMASTERED

appid 885970 1 threads, 1 open 6 comments last activity 2026-08-26
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Total War: ROME REMASTERED proton open

#9039 · 6 comments · opened 2025-09-10 · last comment 2026-08-26 by Guestman2
Recent activity
  • Guestman2 · 2026-08-26 · Total War: ROME REMASTERED
    After some days of Campaign playtime, I can confirm the game is running fine with this specific patch on proton-ge/proton-cachyos.
  • VioletDarkKitty · 2026-08-24 · Total War: ROME REMASTERED
    Hm ok, I didn't realise that it was a GE only option. It probably just needs the same fix as #4122 then
  • Guestman2 · 2026-08-24 · Total War: ROME REMASTERED
    I found out why this may only work with GE and derivatives echo "WINE: -GAME FIXES- add file search workaround hack for Phantasy Star Online 2 (WINE_NO_OPEN_FILE_SEARCH)" https://github.com/GloriousEggroll/proton-ge-cust...
  • Guestman2 · 2026-08-24 · Total War: ROME REMASTERED
    I forgot to add I’m using Proton-CachyOS-11 from Protonup-QT. I looked at the source of this particular repository with all sub modules with the help of an LLM and identified the WINE_NO_OPEN_FILE_SEARCH launch option. I...
  • VioletDarkKitty · 2026-08-24 · Total War: ROME REMASTERED
    Just tested this. Proton GE-11.3 was 17 seconds to load the test battle in rome using `WINE_NO_OPEN_FILE_SEARCH="models_building/textures"`. Proton 11.0-2 still takes a long time though and WINEFSYNC_FUTEX2, PROTON_NO_FS...
  • Guestman2 · 2026-08-24 · Total War: ROME REMASTERED
    Hi, I was doing some digging with an LLM using strace and perf, using the launch option WINE_NO_OPEN_FILE_SEARCH="models_building/textures" will tell Wine to simply return the files as not found instead of recursively se...

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