protonscr

Return to Castle Wolfenstein

appid 9010 2 threads, 1 open 16 comments last activity 2024-12-01
Latest maintainer comment · kisak-valve · 2019-03-19 · #542
Is anyone seeing any issues that would block this game from being whitelisted with Proton 3.16-8 beta and `PROTON_OLD_GL_STRING=1 %command%` set in the game's launch options?
Threads

Return to Castle Wolfenstein proton open 3 matching

#542 · 15 comments · opened 2018-08-25 · last comment 2024-12-01 by DekosAnjo
comment by dreamer · 2018-08-28 · view · github
... NVIDIA proprietary drivers users: `__GL_ExtensionStringVersion=17700 %command%` AMD/Intel: `MESA_EXTENSION_MAX_YEAR=2003 %command%` BTW, spcr has report, that #831 ...
comment by Houtworm · 2018-08-28 · view · github
... NVIDIA 396.54 Drivers if that is any help i have tried this launch option __GL_ExtensionStringVersion=17700 %command%

Return to Castle Wolfenstein proton closed

#2432 · 1 comments · opened 2019-03-19 · last comment 2019-03-19 by kisak-valve
Recent activity
  • DekosAnjo · 2024-12-01 · Return to Castle Wolfenstein
    It consistently crashes at the end of the TRAM level.
  • springwurm · 2020-05-21 · Return to Castle Wolfenstein
    # Whitelist Request - Name of the game to be whitelisted: Return to Castle Wolfenstein - Steam AppID of the game: 9010 ## System Information - GPU: AMD Radeon RX 580 - Driver/LLVM version: Mesa 20.0.7 - Distro version: A...
  • rednaxela600 · 2019-03-19 · Return to Castle Wolfenstein
    Played the first few levels, and it was pretty much flawless. I think it's ok for whitelisting. It might be worth noting here that if you're like me and try to force these older games into modern resolutions (1920x1080 i...
  • legluondunet · 2019-03-19 · Return to Castle Wolfenstein
    Just played this game 30 mn with Steam controller, nothing to report, ok for whitelisting.
  • kisak-valvemaintainer · 2019-03-19 · Return to Castle Wolfenstein
    Is anyone seeing any issues that would block this game from being whitelisted with Proton 3.16-8 beta and `PROTON_OLD_GL_STRING=1 %command%` set in the game's launch options?
  • kisak-valvemaintainer · 2019-03-19 · Return to Castle Wolfenstein
    Hello @dreamer we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/542#issuecomment-474510703.
  • kisak-valvemaintainer · 2019-03-19 · Return to Castle Wolfenstein
    Return to Castle Wolfenstein (9010) Issue transferred from https://github.com/ValveSoftware/Proton/issues/2432. @dreamer posted on 2019-03-19T18:15:39: # Whitelist Request - Name of the game to be whitelisted: Return to ...
  • aeikum · 2019-02-18 · Return to Castle Wolfenstein
    Hello. With Proton 3.16-7, you can now use the `PROTON_OLD_GL_STRING` runtime option instead of the Mesa- or Nvidia-specific environment variables.

Proton versions over time

Launch lines, newest first

PROTON_OLD_GL_STRING=1 %command%
__GL_ExtensionStringVersion=17700 %command%
MESA_EXTENSION_MAX_YEAR=2003 %command%