Latest maintainer comment ·
doitsujin · 2019-10-04 ·
#2659> be as the CPU isn't pinned at 100% load That's not how CPU limits work at all. Multicore scaling in this engine is limited, and your GPU is **very** strong considering that you're only running 1080p resolution and a game that can run at ~60 FPS even on a 1060. I'd honestly be surprised if you saw significantly higher GPU utilization on Windows in this game.