It works fine on RADV. I'll declare this a driver bug. Not exactly super high priority to look into since it's an optional backend, not our bug, and just a goofy glitch.
> > There's this weird glitch where a black screen occurs in this scenario: > > I hate to bring up an old-ish thread, but this happens to me too and I can't figure out a solution. If anyone has, help would be appreciated...
> There's this weird glitch where a black screen occurs in this scenario: I hate to bring up an old-ish thread, but this happens to me too and I can't figure out a solution. If anyone has, help would be appreciated.
It works fine on RADV. I'll declare this a driver bug. Not exactly super high priority to look into since it's an optional backend, not our bug, and just a goofy glitch.
It is reproducible on RTX 3070. Seems to be a draw call with tessellation and 12 control points. No obvious reason this fails based on looking at the shader diffs though ...
There's this weird glitch where a black screen occurs in this scenario: Spoiler in the 2nd chapter, just after Gabe's wake, when I confront Mac about Gabe's call, just after he runs away This is my 2nd playthrough with T...