protonscr

DIRT 5 on GTX960m REQUIRED FIX

vkd3dclosed
HansKristian-Work/vkd3d-proton#1064 · opened 2022-04-06 by milo-it · updated 2023-03-23 · 6 comments · github
Mmilo-it 2022-04-06 github

Hello, is there a way of playing DIRT 5 on non-dx12 gpu (i've a gtx960m)

without any fix, my game crashes without starting
with Elden ring fix (https://github.com/tuffee88/d3d12ProxyEdrDx11_0), i can get past intro video, then crashes with error:
s_cpuReadbackBuffers[readbackBufferIndex][qID]->Map(0, &range, (void**)&pMappedMem)' failed with 'HR = 0x887a0005, Reason = Istanza del dispositivo GPU sospesa. Utilizzare GetDeviceRemovedReason per determinare l'azione appropriata.

BTW, i've no clue in using vkd3d-proton.. if you can share also some guide to try this out
thanks for support
Milo

BBlisto91 2022-04-06 github
BBlisto91 2022-04-06 github

@milo-it Just to make sure. Are you using Linux?

Mmilo-it 2022-04-06 github

nope.. i'm on Win

BBlisto91 2022-04-06 github

Oh. Then i'm not sure vkd3d-proton will be able to help you (the main focus is linux). You are probably better to wait for an answer on the pr tool you linked above where i see you've made a issue.

VVenemo 2022-04-09 github

VKD3D-Proton is a compatibility layer that translates games from D3D12 to Vulkan. However, VKD3D-Proton does not aim to "emulate" features that are missing from your hardware. If a game needs D3D12 hardware capabilities and your hardware is missing some features from that, then the game won't work on that hardware and this project won't help with that.

HHansKristian-Work maintainer 2023-03-23 github

Closed due to inactivity on issue and unsupported use case.

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