@milo-it Just to make sure. Are you using Linux?
nope.. i'm on Win
Oh. Then i'm not sure vkd3d-proton will be able to help you (the main focus is linux). You are probably better to wait for an answer on the pr tool you linked above where i see you've made a issue.
VKD3D-Proton is a compatibility layer that translates games from D3D12 to Vulkan. However, VKD3D-Proton does not aim to "emulate" features that are missing from your hardware. If a game needs D3D12 hardware capabilities and your hardware is missing some features from that, then the game won't work on that hardware and this project won't help with that.
Closed due to inactivity on issue and unsupported use case.
Hello, is there a way of playing DIRT 5 on non-dx12 gpu (i've a gtx960m)
without any fix, my game crashes without starting
with Elden ring fix (https://github.com/tuffee88/d3d12ProxyEdrDx11_0), i can get past intro video, then crashes with error:
s_cpuReadbackBuffers[readbackBufferIndex][qID]->Map(0, &range, (void**)&pMappedMem)' failed with 'HR = 0x887a0005, Reason = Istanza del dispositivo GPU sospesa. Utilizzare GetDeviceRemovedReason per determinare l'azione appropriata.
BTW, i've no clue in using vkd3d-proton.. if you can share also some guide to try this out
thanks for support
Milo