@FerrahWolfeh Hello there. I wanted to check if you are still having this issue? 🙂
Hi, it's been a while since my last moment, but yes, the game still crashes, currently right after it finishes loading. It doesn't even load any menu after the loading sequence after clicking on continue, just downright crashes.
I started using the open source variant of the NVidia driver, currently on the 525 version.
The game now is crashing with an illegal memory access error in dmesg characterized by ACCESS_TYPE_VIRT_READ
Still crash with latest commit. Log attached
OS: Arch Linux
GPU:nVidia GTX 1080 Ti 550.54.14
vkd3d.log
using these env in Steam the game works well
PROTON_HIDE_NVIDIA_GPU=1 PROTON_ENABLE_NVAPI=0 VKD3D_CONFIG=nodxr %command%
nodxr is used because i don't have a RTX card othrwise set as VKD3D_CONFIG=dxr,dxr11
This was a driver bug that got fixed, the game should work fine with recent Nvidia drivers, I've played it for some hours and it works. Only setting I used with Proton 8 was PROTON_ENABLE_NVAPI=1 which is not needed with proton 9.
PROTON_ENABLE_NVAPI=1x1 2024-03PROTON_ENABLE_NVAPI=0x1 2024-03PROTON_HIDE_NVIDIA_GPU=1x1 2024-03VKD3D_CONFIG=dxr,dxr11x1 2024-03VKD3D_CONFIG=nodxrx1 2024-03
The main issue is basically when you start the game and try to go into free roam mode, the game will freeze and then crash the gpu, making the system unresponsive for a few minutes
After latest nvidia 515 driver update, when the game crashes, it generates a collection of errors in dmesg identified as
3D WIDTH ZT ViolationFor now, it is unclear which version of vkd3d-proton makes the game not have this error, because it seems very random. Some versions work, then others don't.