protonscr

Ghosts 'n Goblins Resurrection fails to launch in dx12 mode

vkd3dclosed appid 1375400
HansKristian-Work/vkd3d-proton#1188 · opened 2022-08-01 by alasky17 · updated 2022-09-01 · 1 comments · github · game page · search this game
Aalasky17 2022-08-01 github

experimental-bleeding-edge-7.0-21341-20220801-pf97544-w48159a-d8db2eb-vd00d03
Tested with the Steam Deck and on an AMD desktop

Ghosts 'n Goblins Resurrection is crashing on launch with the default dx12 mode. It works when you change the confirmation settings to prefer dx11 mode (steamapps/common/Makaimura_GG_RE/config.ini and change TargetPlatform=DirectX12 to TargetPlatform=DirectX11). Attaching log of the crash on the deck.
ghosts-n-goblins-crash-dx12.log.zip

HHansKristian-Work maintainer 2022-08-31 github

Reproduced.

Nothing extracted yet.