protonscr

Spider-Man Remastered hangs on Nvidia

vkd3dclosed
HansKristian-Work/vkd3d-proton#1250 · opened 2022-09-28 by K0bin · updated 2022-10-14 · 3 comments · github
KK0bin 2022-09-28 github

Spider-Man Remastered hangs on Nvidia pretty much immediately after loading into the game. It usually takes less than 30 seconds. This seems to have been caused by a game update because I tried earlier vkd3d-proton builds (including ones that I know worked with the game like d00d035321c9f817e058985e32fe6876ba746de6).
I've also tried different driver versions: 515.49.18, 515.49.15 and 515.76 and it happens on all of them.
All this is running on a RTX 3090.

It does not happen on my Steam Deck (latest stable OS release)

KK0bin 2022-09-28 github
KK0bin 2022-09-28 github

Vulkan validation output

With validation layers, it doesn't even make it to the main menu.

KK0bin 2022-09-28 github

Descriptor QA output

Black screen that occasionally flashes green, so this is also just up to the main menu.

Nothing extracted yet.