protonscr

Spider-Man Miles Morales flickering character in cutscene

vkd3dopen
HansKristian-Work/vkd3d-proton#1304 · opened 2022-11-21 by K0bin · updated 2022-11-23 · 2 comments · github
KK0bin 2022-11-21 github

In the final cutscene of the game, Spider-Man had a weird flicker. It looks like motion blur breaks.

This video shows the issue (doesn't really contain any spoilers): https://youtu.be/ZvQeu4L6J8o

Nvidia RTX 3090 with 515.49.25.
The vkd3d-proton build I'm using is actually a build of #1297 but the code in there is not running because it's not hooked up in WineVulkan yet. On top of that there's the one commit to enable the placed resource init workaround.

KK0bin 2022-11-21 github

I've replayed the mission and it happened again. The good news is that I have a save game that shows the issue immediately after loading.

Obvious spoiler warning for that one.
Marvel's Spider-Man Miles Morales (BUG).zip

Another video of the issue. It's also happens when unpaused but this shows it pretty easily.
Screencast from 2022-11-21 18-35-54.webm

KK0bin 2022-11-23 github

Reproducing this bug is a bit of a nightmare:

  • It does not happen by loading the save straight into the cutscene.
  • It does not happen by loading a save and repeating the last part of the boss fight.
  • It does happen happen by replaying the entire mission.

EDIT: Nvm, it can be reproduced with the save but it's racy. Alt+Enter (to go/exit fullscreen) seems to help trigger it.

Screencast from 2022-11-23 16-40-16.webm

Nothing extracted yet.