You can try the old swapchain code with VKD3D_CONFIG=swapchain_legacy, but I don't think that the new code has any new hard requirements.
Make sure to use latest DXVK as well. We fixed a bug in DXVK DXGI that could affect stability with new swapchain.
info: DXVK: v2.0-26-g9f706667
Does VKD3D_CONFIG=swapchain_legacy work?
nope same log with legacy page fault
cp2077_lutris_crash_vkd3d-legacy.txt
if ur games work on 525 driver then , i think driver changes for prime offload apps it was specified in the release notes
d3d12 isn't even loaded in that log it seems. Is it crashing in the launcher or something?
its not using launcher its started directly Cyberpunk2077.exe
installed vkd3d again and this time logs shows vkd3d loaded and screen froze then crash later with and without swapchain_legacy flag.
dxgi error err: getMonitorDevicePath: DisplayConfigGetDeviceInfo with DISPLAYCONFIG_DEVICE_INFO_GET_TARGET_NAME failed. ret: 50 LastError: 0
from dmesg spammed 5 times
NVRM: Xid (PCI:0000:01:00): 32, pid=12890, name=GameThread, Channel ID 00000028 intr1 00000008 HCE_DBG0 00001b00 HCE_DBG1 00000001
tested with till 3c2302276fe9112070a74d40cdb96b496f546662 patch from actions game works fine on 525 driver.
VKD3D_CONFIG=swapchain_legacy`x1 2022-12VKD3D_CONFIG=swapchain_legacy`,x1 2022-11
As of commit 4735b542414b66829e27343c8ca980b48b43a746 ,30 Nov
tested on CP2077 ,Dying Light 2 . Downgrading to 520 driver works on latest commit.
Kernel: 6.0.10-gentoo
wine-ge-proton 7-34
1650Ti mobile
Sometimes it opens and freezes with half loaded mangohud screen.
v2.7 works on 525 driver , Is new swapchain patch has specific requirement ?
cp2077_lutris_crash_Log.txt