protonscr

VKD3D_FEATURE_LEVEL=12_0 in windows

vkd3dclosed
HansKristian-Work/vkd3d-proton#1341 · opened 2022-12-16 by jackbingow · updated 2023-03-23 · 5 comments · github
Jjackbingow 2022-12-16 github

Env variables
set VKD3D_FEATURE_LEVEL=12_0
game still says FEATURE LEVEL 12_0 is missing.
is there config file to not set env variable or bypass check in windows?

KK0bin 2022-12-16 github

It might actually try to use one of the FL12 features which would fail if your GPU doesn't support it. It's impossible to say more without logs.

Jjackbingow 2022-12-17 github

@K0bin
is there config file like in dxvk to set maxfeaturelevel.
GPU supports 12_0 according to GPU-Z. But in windows 7 Max support is dx 11.
I thought vkd3d-proton converts d3d12 call to vulkan ones. In Linux Env variable to fool game work.
In Windows how to pass varialble VKD3D_FEATURE_LEVEL=12_0 to d3d12.dll?
In main page of this repo mentions windows as test enviroment.
How to log in windows?

KK0bin 2022-12-17 github

Windows is not supported and if your GPU doesn't support a particular feature level, it also won't support the equivalent Vulkan features that VKD3D-Proton requires.

Jjackbingow 2022-12-17 github

@K0bin In Windows 10 how to pass env Variables for logging?

BBlisto91 2023-03-23 github

You can just set the env variables like you normally would through Windows. Or through cmd.

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DLLs