Known issue on RADV
https://github.com/HansKristian-Work/vkd3d-proton/issues/1214#issuecomment-1236098535
https://gitlab.freedesktop.org/mesa/mesa/-/issues/5828
Try AMDVLK maybe, it's not a vkd3d-proton bug as far as i'm aware.
Surprised it's been 11 months without an update. Although the Linux build of the game exists, it wouldn't be wrong to have support for possibly the future upcoming titles, including depth and stencil sparse images.
Closing this since it's unrelated to VKD3D-Proton. I will keep it updated if anything occurs.
As the title says, the game completely crashes by using VKD3D and any shadow quality setting in-game (except OFF). This issue doesn't occur on DX11 at all and functions just fine.
Here's the log when the crash occurs: