protonscr

Shadow of Tomb Raider Crashes with any Shadow Quality preset

vkd3dclosed
HansKristian-Work/vkd3d-proton#1352 · opened 2022-12-20 by p0ryae · updated 2022-12-20 · 3 comments · github
Pp0ryae 2022-12-20 github

As the title says, the game completely crashes by using VKD3D and any shadow quality setting in-game (except OFF). This issue doesn't occur on DX11 at all and functions just fine.

Here's the log when the crash occurs:

../src/vulkan/wsi/wsi_common_x11.c:1264: Swapchain status changed to VK_SUBOPTIMAL_KHR
../src/vulkan/wsi/wsi_common_x11.c:1264: Swapchain status changed to VK_SUBOPTIMAL_KHR
../src/vulkan/wsi/wsi_common_x11.c:1620: Swapchain status changed to VK_SUBOPTIMAL_KHR
../src/vulkan/wsi/wsi_common_x11.c:1264: Swapchain status changed to VK_SUBOPTIMAL_KHR
0834:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
0aac:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
Mmbriar 2022-12-20 github
Pp0ryae 2022-12-20 github

Surprised it's been 11 months without an update. Although the Linux build of the game exists, it wouldn't be wrong to have support for possibly the future upcoming titles, including depth and stencil sparse images.

Pp0ryae 2022-12-20 github

Closing this since it's unrelated to VKD3D-Proton. I will keep it updated if anything occurs.