According to the log the crash happens inside wine's DXGI, not in any of our code.
Please try using DXVK's DXGI in combination with vkd3d-proton, current development code requires that anyway.
According to the log the crash happens inside wine's DXGI, not in any of our code.
Please try using DXVK's DXGI in combination with vkd3d-proton, current development code requires that anyway.
how do i enable DXVK's dxgi inside the prefix when vkd3d-proton is installed?
Just install DXVK like normal, make sure dxgi.dll is set to native.
this fixed it, thanks for the help.
dxgi.dllx1 2023-02
Platform: Arch Linux (details of environment at end of log)
GPU: GTX 970 STRIX
CPU: i7-10700
tested with both vkd3d stable release, and compiled source code, the application crashes at launch with a unhandled page fault error, here are the screen and the log:
xenia-canary:
log1.txt
xenia:
log2 (error buffer).txt
log2 (info buffer).txt