This is on a 6900XT with the latest vkd3d commit and Mesa 23.1, both built from source a few minutes ago. Waiting for shader compilation made no difference.
I noticed that there are compatibility flags for this game in device.c so I'll play around with them and see if it makes any difference.
The recently released TLOU Part 1 seems to have rendering issues regardless of graphics settings.
Here's a video of the problem:
https://user-images.githubusercontent.com/16307689/228348495-7c1335d0-f6c8-44f1-baae-99d9bade90d3.mp4
This is on a 6900XT with the latest vkd3d commit and Mesa 23.1, both built from source a few minutes ago. Waiting for shader compilation made no difference.
I noticed that there are compatibility flags for this game in device.c so I'll play around with them and see if it makes any difference.