With vkd3d-proton the stealth outlines on enemies etc do not appear when you hold the "listen" key.
This is tested so far with both RADV on Linux and shortly with vkd3d-proton on Windows before it crashed.
Screenshots
How it should look (taken from YouTube walk-through)
How it does look
Software information
The Last of Us Part I.
Tried both highest and lowest preset
System information
GPU: 7900xtx
Driver: mesa-git and Windows AMD 23.3.2
Wine version: Proton bleeding edge
VKD3D-Proton version: latest master. Will do regression test. Edit: still and issue with 2.8 and 2.7
With vkd3d-proton the stealth outlines on enemies etc do not appear when you hold the "listen" key.
This is tested so far with both RADV on Linux and shortly with vkd3d-proton on Windows before it crashed.
Screenshots
How it should look (taken from YouTube walk-through)

How it does look

Software information
The Last of Us Part I.
Tried both highest and lowest preset
System information
Log files
steam-1888930.log
Savegame for easy testing: SAVEFILE03.zip
Savegame location (pcgamingwiki)