protonscr

The Last of Us Part I stealth outlines not working

vkd3dclosed
HansKristian-Work/vkd3d-proton#1498 · opened 2023-03-30 by Blisto91 · updated 2023-03-31 · 0 comments · github
BBlisto91 2023-03-30 github

With vkd3d-proton the stealth outlines on enemies etc do not appear when you hold the "listen" key.
This is tested so far with both RADV on Linux and shortly with vkd3d-proton on Windows before it crashed.

Screenshots

How it should look (taken from YouTube walk-through)
Screenshot_20230330_171834

How it does look
Screenshot_20230330_172157

Software information

The Last of Us Part I.
Tried both highest and lowest preset

System information

  • GPU: 7900xtx
  • Driver: mesa-git and Windows AMD 23.3.2
  • Wine version: Proton bleeding edge
  • VKD3D-Proton version: latest master. Will do regression test. Edit: still and issue with 2.8 and 2.7

Log files

steam-1888930.log

Savegame for easy testing: SAVEFILE03.zip
Savegame location (pcgamingwiki)

Nothing extracted yet.