protonscr

The Last of Us Part 1 PC: Can't change texture options

vkd3dclosed
HansKristian-Work/vkd3d-proton#1505 · opened 2023-04-04 by DDarknessOne · updated 2023-04-05 · 6 comments · github
DDDarknessOne 2023-04-04 github
  • GPU: RTX 3070
  • Driver: 531.41
  • VKD3D-Proton version: vkd3d-proton-master-42e3adc29f5b522161e20d08a1dd230b650c59bb
  • OS: Windows 11 22H2

Environment Variables:

  • VKD3D_CONFIG=dxr11
  • VKD3D_FEATURE_LEVEL=12_2

texture

KK0bin 2023-04-04 github

This might be related to the GPU driver check the game does at launch.

Also, why are you using vkd3d-Proton on Windows.

I've tested the game and it was 20% slower with vkd3d-Proton.

DDDarknessOne 2023-04-04 github

The game is crashing for me when using a lot of VRAM, i wanted to give this a try. To be precise, the nvidia driver is crashing. I have a lot of nvlddmkm error in my Windows Event Viewer, and this only happens in DX12 games what exceeding VRAM.

errorcollection

Doing this since december 13, i used DDU many times and used all driver version since then.
I just hoped Vulkan will fix this.

KK0bin 2023-04-04 github

FWIW the crashes aren't related to VRAM.

It crashes on my 24GB 3090 too.

BBlisto91 2023-04-04 github

If you are using dxvk's dxgi then you might need to disable nvapiHack.

And ye, you probably won't benefit from vkd3d-proton in regards to crashing.

Mmbriar 2023-04-04 github
DDDarknessOne 2023-04-05 github

Thanks, crash fixed :)

Launch options