protonscr

Street Fighter 6 Demo Graphical Corruption

vkd3dopen appid 2154900
HansKristian-Work/vkd3d-proton#1541 · opened 2023-04-27 by FrozenFish24 · updated 2024-01-31 · 5 comments · github · game page · search this game
FFrozenFish24 2023-04-27 github

Software information

The higher the game's resolution is set the more likely graphical corruption is to occur i.e. vertex explosions, black textures, missing geometry. At 720p I encounter no corruption, at 1080p corruption occurs after playing a few rounds, at 1440p corruption occurs almost instantly. It seems similar to the issues reported for Monster Hunter Rise, another RE Engine game.

20230427180246_1
intro
luke

System information

  • GPU: nVidia GTX 1070ti
  • Driver: 530.41.03
  • Wine version: Proton experimental 8.0-20230426
  • VKD3D-Proton version: v2.8-84-g08909d98
Mmbriar 2023-04-27 github

I'm pretty sure this, and the Monster Hunter issues, are both nvidia driver issues, potentially on only affecting older generations. It doesn't happen on AMD with radv.

Sshelterx 2023-05-12 github

I'm pretty sure this, and the Monster Hunter issues, are both nvidia driver issues, potentially on only affecting older generations. It doesn't happen on AMD with radv.

Mhm, Nvidia just seem to ignore it. The bug has been present for a year now I think.

FFrozenFish24 2023-06-18 github

Still happening as of 535.54.03

BBlisto91 2024-01-29 github

@FrozenFish24 Does this still occur with the latest driver nowadays?

FFrozenFish24 2024-01-31 github

@Blisto91 I'm not able to get in-game any more so I can't test. I get a Fatal D3D error (6) during shader pre-warming or right after hitting the main menu. Here's the log:

steam-2154900.log

Proton versions

Upstream links