Seems to run fine if i disable ray tracing though. Haven't run into a crash yet after about an hour.
I disabled ray tracing in the menu, but the game crashed during that session. I'll try again where RT is never enabled during a session and see if that's any better
I can reproduce it. It happens both with and without ray tracing.
EDIT: I can also reproduce it on VKD3D-Proton 2.8.
I'm wondering if this is related to my issue with RE7.
I got like 5 hours of playtime in back a couple years ago, but I tried to go back to it and now it crashes on launch (right at the first health warning splash screen) on every proton version going back to 4.X, official 4.0 is the only one that works and I'm pretty sure 4.0 is before VKD3D-Proton existed and it was upstream VKD3D. But also it never loads the start screen.
From what I can tell the error looks similar?
Unhandled exception: page fault on read access to 0x0000000000000000 in 64-bit code (0x0000000142a6d2cb).
Register dump:
rip:0000000142a6d2cb rsp:000000007449fe10 rbp:000000007449fed8 eflags:00010246 ( R- -- I Z- -P- )
rax:00004faa9d0d287b rbx:000000000373a4e0 rcx:0000000000000000 rdx:0000000000000000
rsi:000000000373a4e0 rdi:0000000000000000 r8:0000000000000000 r9:000000007449fe38 r10:0000000074900020
r11:000000007449fe98 r12:0000000000000001 r13:0000000000000000 r14:0000000000000000 r15:00000000290cee08
Stack dump:
0x000000007449fe10: 0000000074940190 0000000074940190
0x000000007449fe20: 00000000749000d0 0000000000000000
0x000000007449fe30: 0000000000000000 0000000000000000
0x000000007449fe40: 0000000000000001 0000000000000000
0x000000007449fe50: 000000007449ff10 000007ff385dfdaf
0x000000007449fe60: 00004faa9d0d287b 000007ff385e9995
0x000000007449fe70: 00000000290cee08 0000000000000000
0x000000007449fe80: 000000002987c300 0e38e38e38e38e39
0x000000007449fe90: 0000000000000000 0000000142a6ccea
0x000000007449fea0: 000000000373a4e0 000000000373a4e0
0x000000007449feb0: 000000007449fed8 00000000290cedc8
0x000000007449fec0: 00000000124a7d80 0000000000000000
Backtrace:
=>0 0x0000000142a6d2cb ?Bytes@WriteBytesCount@AK@@UEBAPEAEXZ+0x2a1cffb() in re7 (0x000000007449fed8)
1 0x0000000142a6ccea ?Bytes@WriteBytesCount@AK@@UEBAPEAEXZ+0x2a1ca1a() in re7 (0x000000007449fed8)
2 0x0000000142a6ac83 ?Bytes@WriteBytesCount@AK@@UEBAPEAEXZ+0x2a1a9b3() in re7 (0x00000000290cee08)
3 0x00000001424cb575 ?Bytes@WriteBytesCount@AK@@UEBAPEAEXZ+0x247b2a5() in re7 (0x0000000000000000)
4 0x000000007b62d759 ActivateActCtx+0x218a9() in kernel32 (0x0000000000000000)
5 0x000000017005f707 A_SHAFinal+0x3caa7() in ntdll (0x0000000000000000)
0x0000000142a6d2cb re7+0x2a6d2cb: movq (%rcx),%rax
Modules:
Module Address Debug info Name (77 modules)
PE 00000000009a0000-00000000009b7000 Deferred vcruntime140
PE 00000000009c0000-0000000000a11000 Deferred concrt140
PE 0000000000a20000-0000000000a2f000 Deferred amd_ags_x64
PE 0000000067d30000-0000000067eba000 Deferred gameoverlayrenderer64
PE 000000007a720000-000000007a74a000 Deferred akconvolutionreverb
PE 000000007a750000-000000007a773000 Deferred msspatial
PE 000000007a850000-000000007a854000 Deferred opengl32
PE 000000007b000000-000000007b0da000 Deferred kernelbase
PE 000000007b600000-000000007b814000 Export kernel32
PE 0000000138000000-00000001395f0000 Deferred steamclient64
PE 000000013b400000-000000013b444000 Deferred steam_api64
PE 0000000140000000-0000000149a30000 Export re7
PE 0000000170000000-00000001700a1000 Export ntdll
PE 0000000180000000-000000018009d000 Deferred msvcp140
PE 00000001c4ee0000-00000001c4f10000 Deferred winspool
PE 00000001c69e0000-00000001c72fe000 Deferred shell32
PE 00000001c8b40000-00000001c8b60000 Deferred msacm32
PE 00000001c8db0000-00000001c8e47000 Deferred msvcrt
PE 00000001cd860000-00000001cd868000 Deferred api-ms-win-crt-utility-l1-1-0
PE 00000001d97a0000-00000001d97a7000 Deferred api-ms-win-core-fibers-l1-1-1
PE 00000001dd3f0000-00000001dd4bf000 Deferred crypt32
PE 00000001ec2b0000-00000001ec2d6000 Deferred ws2_32
PE 00000001f51e0000-00000001f51f0000 Deferred hid
PE 000000021a7e0000-000000021a855000 Deferred setupapi
PE 0000000228450000-000000022847b000 Deferred propsys
PE 0000000231ae0000-0000000231b62000 Deferred rpcrt4
PE 0000000236370000-000000023639e000 Deferred winepulse
PE 000000023d820000-000000023da6e000 Deferred user32
PE 0000000240030000-000000024005d000 Deferred iphlpapi
PE 0000000241850000-0000000241857000 Deferred api-ms-win-crt-environment-l1-1-0
PE 00000002419a0000-00000002419e0000 Deferred wbemprox
PE 0000000253cc0000-0000000253cde000 Deferred xinput1_3
PE 0000000262250000-0000000262259000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 000000026b4c0000-000000026b53a000 Deferred gdi32
PE 00000002739c0000-0000000273af7000 Deferred oleaut32
PE 000000028ba60000-000000028ba67000 Deferred api-ms-win-crt-time-l1-1-0
PE 000000028dfa0000-000000028dfac000 Deferred nsi
PE 000000029cfc0000-000000029cfd6000 Deferred dnsapi
PE 000000029e400000-000000029e436000 Deferred msctf
PE 00000002bb750000-00000002bb894000 Deferred comctl32
PE 00000002cd450000-00000002cd4b7000 Deferred d3d11
PE 00000002d4d40000-00000002d4d57000 Deferred bcrypt
PE 00000002e3540000-00000002e3591000 Deferred shlwapi
PE 00000002e8f10000-00000002e902a000 Deferred ole32
PE 00000002f1fa0000-00000002f1fae000 Deferred version
PE 00000002f2930000-00000002f293c000 Deferred avrt
PE 00000002f6140000-00000002f6193000 Deferred xaudio2_8
PE 00000002fe110000-00000002fe11a000 Deferred api-ms-win-crt-multibyte-l1-1-0
PE 0000000308050000-000000030809b000 Deferred dinput8
PE 000000030a2c0000-000000030a2c9000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 000000030c980000-000000030c988000 Deferred api-ms-win-core-synch-l1-2-0
PE 00000003126f0000-0000000312709000 Deferred shcore
PE 0000000319900000-0000000319932000 Deferred mfreadwrite
PE 0000000327020000-0000000327073000 Deferred combase
PE 000000032a700000-000000032a72a000 Deferred sechost
PE 0000000330260000-00000003302a0000 Deferred advapi32
PE 0000000336850000-000000033687b000 Deferred mmdevapi
PE 000000033ea00000-000000033ea09000 Deferred api-ms-win-crt-string-l1-1-0
PE 0000000344840000-0000000344848000 Deferred api-ms-win-crt-filesystem-l1-1-0
PE 0000000346ba0000-0000000346bc1000 Deferred jsproxy
PE 0000000350a30000-0000000350a39000 Deferred api-ms-win-crt-convert-l1-1-0
PE 0000000351680000-0000000351688000 Deferred api-ms-win-core-localization-l1-2-1
PE 0000000355100000-0000000355107000 Deferred api-ms-win-crt-locale-l1-1-0
PE 0000000358120000-0000000358166000 Deferred winhttp
PE 0000000360a80000-0000000360a8a000 Deferred api-ms-win-crt-math-l1-1-0
PE 0000000375610000-0000000375648000 Deferred win32u
PE 000000039b510000-000000039b518000 Deferred api-ms-win-crt-heap-l1-1-0
PE 00000003af670000-00000003af730000 Deferred ucrtbase
PE 00000003afd00000-00000003afd1a000 Deferred imm32
PE 00000003b8f00000-00000003b8fc1000 Deferred winmm
PE 00000003be590000-00000003be5f3000 Deferred dbghelp
PE 000007ff385d0000-000007ff3863d000 Deferred mfplat
PE 00007fabd1d60000-00007fabd1d63000 Deferred lsteamclient
PE 00007fabd2e20000-00007fabd2e23000 Deferred d3d12
PE 00007fabd37a0000-00007fabd37a4000 Deferred winex11
PE 00007fabd3ff0000-00007fabd3ff4000 Deferred wined3d
PE 00007fabd87c0000-00007fabd87c4000 Deferred dxgi
Threads:
process tid prio (all id:s are in hex)
00000020 steam.exe
00000024 0
000000c0 0
00000140 0
00000030 services.exe
00000034 0
00000038 0
00000044 0
00000054 0
00000068 0
00000074 0
00000098 0
000000b0 0
000000f8 0
0000003c winedevice.exe
00000040 0
0000004c 0
00000050 0
00000058 0
0000005c 0
000000bc 0
00000060 winedevice.exe
00000064 0
0000006c 0
00000070 0
00000078 0
0000007c 0
00000080 0
00000084 0
0000008c 0
00000090 plugplay.exe
00000094 0
0000009c 0
000000a0 0
000000a4 0
00000194 0
00000198 0
000000a8 svchost.exe
000000ac 0
000000b4 0
000000b8 0
000000c4 explorer.exe
000000c8 0
000000d8 0
000000dc 0
000000e4 rpcss.exe
000000e8 0
00000100 0
00000104 0
00000108 0
0000010c 0
00000110 0
00000118 tabtip.exe
0000011c 0
00000130 0
0000013c 0
00000134 (D) Z:\home\matt\nvme\steamroot\steamapps\common\RESIDENT EVIL 7 biohazard\re7.exe
00000138 0
00000144 0
00000148 0
0000014c 0
00000150 -1
00000154 0
00000158 0
0000015c 0
00000160 -1
00000164 -1
00000168 -1
0000016c -1
00000170 -1
00000174 0
00000178 0
0000017c 0
00000180 0
00000184 -1
00000188 -15
0000018c 0
00000190 0
0000019c 0
000001a0 0
000001a4 0
000001a8 0
000001ac 15
000001b0 0
000001b4 1
000001b8 0 <==
000001bc 2
000001c0 1
000001c4 1
000001c8 1
000001cc 1
000001d0 1
000001d4 1
000001d8 1
000001dc 1
000001e0 -1
000001e4 -1
000001e8 -1
000001ec -1
000001f0 0
000001f4 0
000001f8 0
000001fc 0
00000200 0
00000204 15
00000208 0
0000020c 1
00000210 15
00000214 0
00000218 0
0000021c 0
00000220 0
00000224 15
00000230 15
00000234 1
00000240 0
System information:
Wine build: wine-7.0
Platform: x86_64
Version: Windows 10
Host system: Linux
Host version: 6.4.3-zen1-2-zen
pid 603919 != 603915, skipping destruction (fork without exec?)
@benbot Are you still having this issue with the latest vkd3d-proton/proton and drivers?
proton 2.8x1 2023-06proton 7.0-5x1 2023-05proton 8.0-3x1 2023-05VKD3D_CONFIG=dxr11x1 2023-05
Please describe your issue as accurately as possible. Include screenshots or videos if relevant
Software information
Resident Evil 2 remake
max settings (including ray tracing) and max settings with high shadows
System information
Log files
steam-883710.log
RE2 crashes randomly and instantly, but runs fine otherwise.
This seems to be the most notable thing in the logs when it crashes.
I can play the game fine if i use steam's Proton-7.0-5, but with no ray tracing :(